3D Game Design Using Mod Tool 7.5 – Overview & Setup
- August 26th, 2010
IntroductionThis Curriculum is primarily focused on becoming comfortable with the XSI MOD Tool. You will learn: General navigation, Hotkeys, Modeling 101, Applying textures, Animating simple objects, and explore a few of the more advanced features of the MOD Tool. In addition to this, by the end of the course you will be able to apply what you have learned to create a wide range of “scenes” and/or “content” ranging from simple animatic videos, to prop models ready for exporting into a number of Video Game titles. Specifically, we will be exporting prop models for Half-Life 2, Episode 2. |
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Disclaimer I: The contents of this curriculum have not been re-evaluated for a number of years since the initial draft (2007-ish). Eventually I will be updating the entire curriculum to be as current and accurate as possible. When I do, this disclaimer will be removed. Disclaimer II: Before following this curriculum, or any online tutorial, always use caution and perform necessary steps to backup and protect your system. I take no responsibility for any damage that may occur as a result of following this curriculum. |
Table of Contents
Overview and Setup |
Required Tools
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Setup the Default Mod Tool Curriculum ProjectPlease ensure you follow these steps to setup a main project to house the following modules you will be working through:
Locate the following applications and create shortcuts of them to your desktop:
And that’s it! We are ready to begin. |
Index | Module 1 » |
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