Moving to UDK

The Unreal Development Kit is a vastly updated version of the UT3 Editor.  Initially I had concerns that it didn’t come with enough stock content to lend itself to modding or ambitious single map releases.  But it does, and this is a beautiful suite of tools.  And yes, this is old news for those who have been keeping up with Unreal for years.

There is a great assortment of Video Tutorials by 3D Buzz here.  This is where I am starting at least, and I’m already starting to visualize my first UDK map.  :)

Unreal Developers Kit

First UT3 room!

It’s a very small step, but its progress. Mapping in Unreal is dramatically different than mapping with the source or id tech engines. I have a long road ahead of me. :)

First UT3 map!

Fort Alcatraz

Recently, I’ve been thinking about Alcatraz again.  I’ve wanted to build a map of it for a long time…  Be it an educational walk through, or an actual video game – I always thought it’d be a cool environment.  So I decided to research Alcatraz a little further during the Wild West period, since I currently have that mapping environment installed and ready to go (The WildWest, a RTCW MOD).

Here are some of the pictures I’ve come across so far.

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Obsidian UI for GtkRadiant

I came across an old UI theme for GtkRadiant 1.4. Back in the day I used to rock this, and now that I’ve installed it again, I remember why! It’s sexy.

Peep this!

You can grab this theme here. Or browse to it from my Downloads page.

WildWest Tutorial Map 02: Areaportals

I completed the second example map in my series of RTCW/WW Tutorials.
You can view the Tutorial here, or grab the example map here.

Enjoy!

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