Archive for the ‘Downloads’ Category

RTCW Custom Maps Server

As eluded to in previous posts, I have setup a Gaming server for Return to Castle Wolfenstein!  The server is currently featuring over 30 custom maps created by numerous wolf mappers, including yours truly.  Rather than requiring 30+ individual map downloads, just to play on it, I have condensed everything in to one map pack (236mb).  In other words, you MUST INSTALL THE MAPPACK to play on this server.

Also, to ensure these maps are played as they were intended to be played, this custom maps server is setup to only run the maps on High Quality user graphics settings.  This is achieved through following the lead of many clan/league models:  via punkbuster, force users to set an array of commands (cvars) to prevent common map exploitations, and/or ensure that the map is at least displayed as it was intended.  To simplify this, a configuration file has also been included in this mappack.  Simply execute the file upon connecting to this server.  And voilà, you’re good to go.

Haus of Mapping Custom Maps RTCW Server

  1. Download the Mappack here.
  2. Extract the .zip file into your RTCW\Main directory.
  3. Download the Shrubmod Soundpack Here, and extract into your RTCW\Main directory.
  4. Launch Return to Castle Wolfenstein
  5. Bring down console (“~” key), and type “/exec hom.cfg
  6. After your game screen restarts, type “/connect 208.43.15.207

How To: Easily play my Custom Maps

Return to Castle Wolfenstein

sl.gamelauncher is a program that allows an internet browser client to connect to a specific game server by simply clicking on a webpage hyperlink.  Browsing for a specific server in-game is no longer required, nor is remembering an ip address to manually “/connect” either.  Of course, for a sl.gamelauncher hyperlink to work a user needs to have this program installed first and setup to point to the correct directory on their machine where the game is installed (the program must also be running and not closed).  Once you have done all of this… voila, fin, you get the idea…

  1. So grab sl.gamelauncher here.
  2. Setup the program to point to your RTCW installation.
  3. If you don’t already have my (3) RTCW maps, you will need to grab them here and follow the included installation instructions.
  4. Simply click on the following link to launch a RTCW server that is purely hosting my maps (yes it is my server).

Launch:  Holy Lunatic Custom Maps (RTCW Server)

Note:  If you experience any issues, try launching from a different browser, like Internet Explorer.   Also, Steam installed games apparently have a difficult time launching via this method – in either case you can locate my server by connecting to it manually in game with the following console command “/connect ip 208.43.15.207″.


The WildWest

Currently, the only WildWest map that I have released – wildwest_elpaso – is on www.bandit.com EU-Server, as part of a map rotation configuration.  To play this map:

  1. Download the WildWest Stand-Alone installer here (its completely free).
  2. Once installed, launch the WildWest Starter program (if its not already opened in your system try).
  3. Out of the handful of WildWest servers, look for “www.bandit.com EU-Server” and connect.
  4. If the current map is not wildwest_elpaso, you can call a vote to change the map (e.g. “/callvote map wildwest_elpaso”)

Obsidian UI for GtkRadiant

I came across an old UI theme for GtkRadiant 1.4. Back in the day I used to rock this, and now that I’ve installed it again, I remember why! It’s sexy.

Peep this!

You can grab this theme here. Or browse to it from my Downloads page.

WildWest Tutorial Map 02: Areaportals

I completed the second example map in my series of RTCW/WW Tutorials.
You can view the Tutorial here, or grab the example map here.

Enjoy!

WildWest Tutorial Map 01: Accums

I just put together this quick tutorial map to explain how Accums are used to create an Objective based map. Once all 3 boxes are destroyed, the Cowboys win.

Check out the full tutorial here, or grab the example map directly here.

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